Video Game Development Club

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About Us

Students of Shippensburg University with an interest or passion in video games, have been gathering since 2008 in the Computer Science Department, weekly, with one goal in mind: to make video games! As a club (and a cool one at that) we're able to provide students who wish to do the same a time and place to gather each week and work in teams to let their imaginations run wild.

We're not solely about making and programming the games, we're about assisting students and helping understand and go through the entire development process together. All the way from the first stages of design, to how to organize and work in a team, to distributing your demos and final projects that you've made during your time here with friends.

5

Officers

16

Members

10

Events

10

Emails/Newsletters

Development Resources

At present the club is mainly working with the game engine Godot (https://godotengine.org/). It has the advantage of being very easy to install, lightweight (~60 MB), and if you use GDScript provides good practice working with a language very similar to Python. The club used to work in LibGDX, but its development seems stopped at just bug patches. We have also worked in Unity, but it is a pain to setup on the lab computers.

Current Officers

Peter de Bruin Profile

Peter de Bruin

Treasurer
Jan Molina Profile

Jan Molina

Vice-President
Joseph Kunsman Profile

Joseph Kunsman

Secretary
Christian Honicker Profile

Christian Honicker

President
Charles Girard Profile

Charles Girard

Advisor